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java.lang.Objectlegacy.Legacy
games.DesignGuide
public class DesignGuide
DesignGuide.class is used during creation of the Hêbê to ensure that a satifactory archetecture is created.
| Field Summary |
|---|
| Fields inherited from class legacy.Legacy |
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applicationName, isRunning |
| Constructor Summary | |
|---|---|
DesignGuide(java.lang.String[] args)
Only required constructor to instanciate the Hêbê(legacy) engine |
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| Method Summary | |
|---|---|
Configuration |
getConfiguration(java.lang.String[] args)
getConfiguration() is called once and is used to prepair the enviroment |
static void |
main(java.lang.String[] args)
Application entry point. |
void |
render(VideoAdapter v)
render(Video v) handles all rendering |
boolean |
updateGame(long gameTime)
updateGame(long gameTime) is called to allow the game to update its state |
| Methods inherited from class legacy.Legacy |
|---|
getConstructionLock |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public DesignGuide(java.lang.String[] args)
args - argument to handle and parse on to configuration methods| Method Detail |
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public void render(VideoAdapter v)
render in class Legacyv - Video output classLegacy.getConfiguration(java.lang.String[]),
Configurationpublic boolean updateGame(long gameTime)
updateGame in class LegacygameTime - time in Nano Seconds since last call
public Configuration getConfiguration(java.lang.String[] args)
getConfiguration in class Legacyargs - arguments eventualy parsed from super(args) construction
Configurationpublic static void main(java.lang.String[] args)
args - argments to be handled by DesignGuide(String[] args)
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